Unreal_Engine_5_PCG_Poplar_Forest_Easy_Biomes.jpg
Procedural world building · Unreal Engine 5

Build worlds with EasyBiomes.

Create gorgeous, next-generation nature in Unreal Engine 5 with cutting-edge procedural tools — one easy, editable ecosystem for forests, rivers, farmland and landscapes.

Unreal Engine 5 Procedural environments Editable worlds
One connected world

Not a gallery.
A system.

Forests, rivers and farmland belong to the same world. Build them with tools designed to work together, then keep shaping every part in Unreal Engine 5.

Pine forest environment
Chapter 01 · Forests

Step under
the canopy.

Build from the forest floor to the canopy. Pine and Poplar bring dense foliage, natural variation and responsive vegetation into your world.

Pine Poplar Wind Interaction

Look beyond the treeline. Discover the ground cover, foliage and small variations that give each forest its character.

Forest language

Close enough to feel real.

Sunlight illuminating ferns and fallen wood beneath pine trees Pine · forest floor
Fallen pine trunk and detailed forest-floor vegetation Pine · fallen wood
Sunlight filtering through dense poplar woodland Poplar · woodland light
EasyBiomes River environment
Chapter 02 · Water

Let the world
find its flow.

Follow the shoreline from open water into wetlands and forest. Bring water, banks and vegetation together in one connected landscape.

River Wetlands Shorelines PCG
Water language

Where land meets water.

Reeds, lilies and wet ground soften the transition from open water into the rest of the biome.

River shoreline River · shoreline
River wetlands River · wetlands
Full River biome River · full biome
Farmland environment
Chapter 03 · Human landscapes

Give the world
a history.

Farmland adds visible intent to the landscape — fields, rows, roads and shelterbelts. Forest Strip becomes the connective tissue between cultivated and wild space.

Farmland Forest Strip Spline tools Editable presets

Rows, tracks and shelterbelts give the landscape structure, while small variations keep it from feeling procedural.

Rural language

Order without repetition.

Planted crop rows bordered by trees Farmland · crop rows
Rural track winding between fields and trees Farmland · rural track
Tree shelterbelts dividing fields Forest Strip · landscape
Smooth Hills distant landscape
Chapter 04 · Horizon

Finish what
the camera sees.

Carry your environment beyond the playable space. Shape distant hills and silhouettes that give the horizon depth.

Smooth Hills Distance Silhouette Atmospheric depth
Proof in motion

Show the magic.
Then show the controls.

From the first biome to the finishing details, keep the world editable. See the workflow inside Unreal Engine 5.

Drag-and-drop · ecosystem

Place a biome. Grow your world.

Place biome actors, shape their boundaries and generate your environment. Combine biomes in an editable workflow.

Wind · 4 years of research

Bring every layer to life.

Built on four years of research into realistic vegetation motion, EasyBiomes carries wind from trunks and branches down to fine leaf movement — with controls kept inside Unreal Engine 5.

Interaction · immersion

Let the world react.

Foliage responds as your character moves through it. See the interaction at ground level and in motion.

Photogrammetry · 10+ years experience

Captured in the real world.

More than 10 years of photogrammetry experience goes into the natural detail behind EasyBiomes — from real-world capture to production-ready vegetation and environment assets.

EasyBiomes Pine environment in Unreal Engine 5
PLAYABLE DEMO UE5

Don’t just watch.
Walk through it.

Step into a finished EasyBiomes world and see the atmosphere, density and runtime result for yourself.

Unreal Engine 5 PCG Poplar + River
EasyBiomes

Cinematic outside.
Simple inside.

Start with a biome. Shape it into your world. Explore the tools and find your next landscape.